﻿using System;
using System.Collections.Generic;

public class ShowMovieUIData
{
    public string movieName;
    public Action cb;
}

public class TipUIData
{
    /// <summary>
    /// 提示框显示内容
    /// </summary>
    public string content;
    /// <summary>
    /// 提示框消失之后做什么的回调
    /// </summary>
    public Action cb;
}

public class LoadingUIData
{
    /// <summary>
    /// 要加载的场景名称
    /// </summary>
    public string sceneName;
    /// <summary>
    /// 加载完成后做什么的回调
    /// </summary>
    public Action cb;
}
public class TableData
{
    /// <summary>
    /// 需要加载的表单信息
    /// </summary>
    public List<string> tableList;
}

public class DaTiUIData
{
    public int id;
    /// <summary>
    /// 要加载的标题内容
    /// </summary>
    public string bt;
    /// <summary>
    /// 加载完成后做什么的回调
    /// </summary>
    public Action cb;
}

public class TalkUIData
{
    /// <summary>
    /// 要显示的对话表id
    /// </summary>
    public int id;

    /// <summary>
    /// 点击继续之后做什么的回调
    /// </summary>
    public Action cb;
}

public class TopBoxData
{
    /// <summary>
    /// 标题
    /// </summary>
    public string title;

    /// <summary>
    /// 内容
    /// </summary>
    public string content;
    /// <summary>
    /// OK按钮事件
    /// </summary>
    public Action cb;
}

